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Plot and Structure

How to Write A Novel | Plot, Structure, and Characterisation

The foundations of a good novel are genre (which I discuss here), plot, structure, and characterisation.

If you’re writing (or have just written) your first novel, I suggest reading Tips for writing your first novel.

If you’re writing Christian fiction, you may want to consider these questions:

(And while we’re discussing Christian fiction, Please Don’t Criticise Christian Fiction Writers.)

Plot and Structure

Randy Ingermanson states the essentials of fiction are plot, character, theme and building a credible story world. However, plot and structure are inevitably intertwined, so we will discuss them together.

Another common question is around length:

Structuring Your Novel

There are a range of excellent tools to help authors plot a good story with a structure that doesn’t drag. These include:

Great tools for plotting your novel from @JamesScottBell, @KMWeiland, @MichaelHauge, @SnowflakeGuy (aka Randy Ingermanson) #WriteTips #AmWriting Click To Tweet

Here are some of my favourite books on plot and structure:

(Note: these are Amazon affiliate links, but you should also be able to find these books at your favourite online or real-life bookstore.)

Scene Structure

There is also the micro-structure: the scene. Yes, scenes have structure.

Tropes

If you write romance, you may wish to consider which tropes you use, as tropes are a form of plot shorthand:

Characterisation

Finally, there is the all-important question of characterisation.

What plot, structure, or characterisation questions do you have? Leave a comment, and I’ll do my best to help.

 

 

14 Questions to Ask When You're Revising a Scene

14 Questions to Ask When You’re Revising a Scene

One common mistake new fiction writers make is not structuring their scenes for maximum impact. Many don’t even realise there is a correct or best way to structure a scene. This often leads to “empty” scenes—scenes where things happen, but where it’s not clear how they are related to the overall plot.

(Sometimes, poor scene structure is a signal there is no overall plot, but that’s a different issue.)

Writing a Great Scene

Les Standiford says:

A good scene will enrich character, provide necessary information to the audience, and move the plot forward.

A good scene will do all three. An average scene might achieve two out of the three objectives.

What are the essentials of a good scene, and how do your scenes rate? 14 Questions to Ask when You're Revising a Scene #WriteTip #AmEditing Click To Tweet

But a lot of scenes seem to serve no other function than share a small snippet of important information to the reader. If so, do we need that scene? Or would it be a stronger novel if we moved that snippet of necessary information into another scene—one that does enrich character and move the plot forward?

1. Does Your Scene Follow the GCD Formula?

In order to move the story forward, a scene must have:

A goal.

The point of view character must want something. Ideally, this goal will related to the character’s overall internal or external goal. This character goal gives the scene purpose.

Conflict.

Something the point of view character must overcome in order to achieve their goal. This conflict will typically come from the other character in the scene.

Disaster.

Something which prevents the point of view character from achieving their goal.

This can be summarised in a single sentence:

[Character]  wants [Goal] but [Conflict] leads to [Disaster]

The Goal-Disaster-Conflict scene structure originated with Dwight L Swain in Techniques of the Selling Writer, and has been discussed in various books and blog posts. Randy Ingermanson has an excellent blog post on the subject, Writing the Perfect Scene, and a book, How to Write a Dynamite Scene using the Snowflake Method (which is on my never-ending to-read pile).

Do your scenes follow the Goal-Conflict-Disaster formula? And what does that even mean? 14 Questions to Ask When You're Revising A Scene #WritersLife #EditTips Click To Tweet

2. Is Your Scene Followed by a Sequel?

But that’s not all. A scene is usually followed by a sequel. Where scenes are about the point of view character’s external actions in pursuit of a visible goal, the sequel is about the character’s internal reaction to the conflict and disaster.

The sequel also has three parts:

Reaction.

The character’s initial (and often involuntary) reaction to the Disaster.

Dilemma.

The character is now faced with a problem, a dilemma, two options they have to choose between.

Decision.

The character’s solution (right or wrong) to the Dilemma. This will form the basis for the character’s goal in the next scene.

The decision plunges the characters into the next scene, and the next.

This pattern of goal-conflict-disaster-reaction keeps the plot moving forward towards the overall character goal, and to the answer to their story question.

Not all scenes are followed by sequels. Sometimes, the story moves straight into the next scene. If so, there should be a change in the time, place, or point of view character. The change in time or place might be signalled through a simple transition at the beginning of the next scene or chapter, e.g.

  • The next morning …
  • Back at the ranch …

Or the next scene could take place in the same time and place, but with a change in the point of view character. This change is signalled by a scene break (usually *** or similar) or chapter break, and by identifying the new point of view character in the first sentence of the new scene.

Do I Have to Follow this Structure?

For most scenes, yes. Your reader (consciously or subconsciously) expects the scenes to follow this structure, especially in genre fiction. But you don’t have to follow this structure for every scene in your novel.

This is (yet another) example of knowing the rules so you know how to break them. If you know how to structure a scene and most of your scenes follow the expected structure, then your reader will react when one of your scenes follows a different structure—and you can manage that reaction to best suit your story.

If you don’t know the rules, then your scenes are likely to leave your readers feeling dissatisfied, as though something is missing.

Scene structure isn’t the only thing readers expect.

They also expect to know what is happening in the scene, which means anchoring them in the scene as quickly as possible—in the first line, the first sentence, or the first paragraph. If the reader isn’t anchored in the scene, they’re likely to start skimming (I know I do). And we don’t want the reader to skim, because skimming is an invitation to close the novel.

So the first sentence of a scene or chapter is important. It’s the one time you can tell rather than show. Sure, showing is better than telling, but telling is better than obscuring the necessary information.

What Do Readers Need to Know?

You need to answer four questions as quickly as possibly, ideally in the opening sentence of each scene:

3. Is the identity of the point of view character clear from the first sentence?

The reader expects the first-named character to be the point of view character. I suspect this is why some writing instructors recommend not starting with dialogue—because it can make it difficult to identify the point of view character.

“Catherine, would you like a coffee?” Iola indicated the coffee jar. It was almost empty, but there was enough for two more.

Who is the point of view character—is it the speaker, or the character being spoken to? The “rules” would say Catherine was the point of view character, as that’s the first name in the scene. But the action beat and internal monologue imply Iola is the point of view character.

4. Is the location clear?

Readers want to know where the scene is set, especially if the scene location has moved since the last scene. If the location isn’t clear, the reader will assume the location is the same as in the last scene … which can get confusing if it isn’t.

5. Is the time clear?

Readers expect the scene to take place immediately after the conclusion of the previous scene. If this isn’t the case, the author needs to indicate when—perhaps through the transition (e.g. the next morning) or perhaps through a time indicator at the beginning of the chapter (e.g. Christmas Day, 1945).

And remember: always move forward in time. Flashbacks (whether in scenes or in interior monologue) can be confusing for the reader, and can affect the pace by messing with the forward motion of the story. The exception to this would be a dual or multiple timeline story—but then it’s even more important to ensure your reader knows when the scene is taking place.

Are you anchoring your reader in the scene? If you're not, you encourage readers to skim. What do they need to know? #WritingCommunity #Writers Click To Tweet

Most multiple timeline stories move each timeline forward in time. Occasionally, a dual timeline story might move the present story forward in time, but the past story is a series of non-linear flashbacks, each inspired by some present clue. These may jump around in time.

6. Does the scene start with a change in time, place, or viewpoint character?

Readers subconsciously expect a scene or chapter break to mean there is a change in time, place, or point of view character. If there isn’t, it feels like the scene or chapter break has been inserted as a cliffhanger ending, perhaps to inject some tension into the plot … which is a subconscious tell that there is no conflict in the scene, because it’s not following the Goal-Conflict-Disaster formula.

14 Questions to Ask When You're Revising a Scene

More on Scene Structure

There are two more questions to ask when it comes to how best to start and end a scene:

7. Does your Scene Start with a Hook?

You need to hook your readers into the scene—show the goal and the conflict as quiclky as possible, so your reader is never tempted to put the book down.

I suspect this is also why paper books traditionally start each chapter on the right-hand page. It’s so the reader promises themself “just one more chapter”, but gets to the end of the chapter at the top of the left-hand page, then can’t help reading the first line of the next chapter … then can’t stop reading. Hello, 3am. That’s a hook.

8. Does your Scene Start In Media Res?

In media res is Latin for “in the middle of the thing”. Don’t start a scene with backstory. Start with action—with what is happening now, not why it is happening. Start each scene and each chapter (and each novel) as late as possible.

14 Questions to Ask When You're Revising a Scene

9. Are Your Sequels Short?

Some authors like to have their characters endlessly pondering their reaction and dilemma. The problem with this is that while Scene is showing, Sequel is telling. Yes, we need the sequel. Why? Because we need to understand the point of view character’s emotional reaction to the Scene. But that means a few sentences or a paragraph, not paragraphs or pages of interior monologue.

10. Do Your Sequels go on Too Long?

This is related to keeping the sequels short. Just as you start each scene as late as possible, you need to finish early. End on a powerful word or phrase, one that the reader will remember … a hook that will keep them reading.

Too often, I find the most powerful sentence is two or three sentences before the end, which dilutes the power.

Instead, finish early.

The Overall Scene

So your scene has a goal, conflict, and a disaster. It starts in media res, with a compelling hook. It’s followed by a short sequel. Here are four more questions to ask yourself about the overall scene:

11. Can you summarise the scene in a character-goal-conflict-disaster sentence?

If so, great. That probably means you’ve got a scene that does the job: enriches character, provides necessary information, and moves the plot forward.

If not, why not? What’s missing? How can you revise your sentence—and your scene—to include all the necessary components?

12. Is the viewpoint character the character most affected by the events in the scene?

The point of view character should always be the character with the most to lose in any given scene. As a bonus, the goal-conflict-disaster structure pretty much guarantees the character will lose (otherwise, where’s the disaster?).

So if your scene isn’t working, try writing it from a different point of view. It could be that the other character has more to lose.

14 Questions to Ask When You're Revising a Scene

13. Is the scene shown in terms of action?

This comes back to showing, not telling. If you’re showing, then you’re probably showing character actions and their reactions (e.g. through action beats and body language). If you’re telling … well, you’re telling. And you need to revise the scene to show what’s happening. Ask yourself: what’s the visual?

14. Does the scene move the plot forward, deepen characterisation, or provide necessary information?

It’s possibly—unlikely, but possible—that a scene has a goal, conflict, and a disaster, but doesn’t actually move the plot forward. If so, you need to ask yourself why the scene deserves a place in your novel:

  • The scene is emotional respite or comic relief after a series of high-action or high-emotion scenes. If so, fine. You can’t have high-action or high-emotion scenes all the time—they exhaust the reader, which encourages them to put the novel down. The occasional lightweight scene can break the tension and keep the reader engaged.
  • The scene is setting up the main character/s or main conflict in the sequel. If so, fine. One of the benefits of writing a series is sell-through, and you’re going to improve sell-through if you can pre-sell the next novel by engaging readers in this novel.
  • The scene is about characters in a previous novel. Again, this can work. Most series—especially longer series—have an anchor character or anchor couple, and readers want to “see” that couple again. So a wedding or reunion scene might not move the plot of this novel forward, but it provides readers with the opportunity to catch up with their favourite characters from previous novels in the series. This helps keep them engaged in this novel, and in the series.
Does your scene have to move the plot forward to deserve a place in your novel? Usually—but here are three valid exceptions. #EditTips #AmWriting Click To Tweet

(You do have an email newsletter, don’t you? If not, you need to check out Why You Need an Email List or sign up for my Kick-Start Your Author Platform Marketing Challenge.)

So that’s the long version of scene, sequel, and possible problems. What’s your biggest problem with scene structure?

If you’d like a free downloadable Scene Structure Worksheet, sign up below for my free email course, Learn to Revise Your Novel in Two Weeks, and learn to identify and fix the problems I see most often in manuscripts from first-time fiction writers.

Learn to Revise Your Novel in Two Weeks by Iola Goulton, Christian Editing Services

Six-Stage Structure

Plot and Structure: Michael Hauge’s Six-Stage Structure

I’ve been wanting to write a blog post about Michael Hauge’s Six-Stage Structure since attending his all-day session at the Romance Writers of New Zealand conference in August 2016. I did write a summary post (Identity, Essence, and God), but I didn’t cover the detail of his approach to writing novels and screenplays.

I couldn’t. Because it can’t be boiled down to a 600-word blog post. But over the last year I have come across some free and paid resources where Michael Hauge explains his approach to plot. So I’m going to share those instead of trying to cover everything myself.

Michael Hauge is best known as a screenwriting consultant, and his books do tend to focus on screenplays. But (as he argues), the essential elements of fiction are the same, whether the medium is novel or film or TV. And many writers would like to see their novels adapted into a film—it seems to me that we give ourselves the best chance of making that possible if we start by writing a novel that is structured like a film.

Yes, structure is the key.

A lot of writing instructors focus entirely on plot or structure. It’s not that they ignore character. It’s more that they place structure first. Plot then falls out of that, then character. But if you’ve tried to write a book like that, you’ve probably found it more difficult than it sounds. I think the reason is that it’s easy to explain structure: it’s a formula (and that’s not a bad thing). It’s engineering, and there is a right way to build a story.

Character is harder. Everyone is unique, and our characters also have to be unique. But trying to develop unique characters can’t be reduced to a formula. And that’s where Michael Hauge’s Six Stage Structure can help. (Click here to download a copy.)

Hauge’s methodology complements the work of many other leading writing teachers, e.g.

Here are a few key lessons from Michael Hauge:

  • Your role as a writer is to elicit emotion in the reader. That’s it.
  • The way you elicit emotion is by introducing conflict. Internal and external conflict is what engages your reader (or viewer) and gets them to care.
  • You can manipulate conflict using techniques such as a ticking close, or superior knowledge.
  • All stories are about a character who wants something, but something stands in their way. This must be a visible goal.
  • All characters have an emotional wound they are trying to overcome, and the best way to reveal the wound is through dialogue i.e. show, don’t tell.
  • Avoid multiple-hero stories.

For more information:

Film Courage Interview

Film Courage interviewed Michael in January 2017, and the 90-minute recording is available on YouTube. It’s their most-viewed interview of 2017, and I can see why.

Udemy Course

The interview references some work Michael Hauge did with Chris Vogler, integrating Hauge’s Story Structure with Vogler’s Hero’s Journey. This is available via Udemy. The full course includes over six hours of video. The full price is $175, but Udemy hold regular sales (I got it for $10). I suggest signing up for Udemy’s newsletter so you get notified when they hold a sale.

Writing Screenplays that Sell

Michael Hauge has several books. I’ve read Writing Screenplays That Sell, which I recommend. Hauge goes into a lot of detail about character development, theme, and structure, then moves into how to write and format a screenplay. This section is of less use to novelists but is still worth reading for the occasional relevant nugget. But the book is worth the price for the information in the first section.

You can read the introduction below:

An Introduction to Plot

Randy Ingermanson states the essentials of fiction are plot, character, theme and building a credible story world. Although this series of posts will focus on plot, it is inseparable from character, and the two must be considered together (as you will see over the coming weeks). Ronald Tobias says:

Plot and character. They work together and are inseparable. To understand why a character makes one particular choice as opposed to another, there must be a logical connection (action/reaction). At times the character’s behaviour should surprise us, but then, upon examining the action, we should understand why it happened.

What is Plot?

Plot is the journey taken by the protagonist, a journey in which he or she must face a series of problems to arrive at a resolution, and experience personal growth in the journey.

Ronald Tobias distinguishes between plots of the body and plots of the mind. Plots of the body are action plots. They are focused on providing suspense, surprise and fulfilling expectation, and the main character doesn’t necessarily change and grow as an individual (think James Bond). Plots of the mind are character-driven plots where the focus is on the inner workings of human nature, such as romance or women’s fiction.

Plot is not the same as telling a story:

Before there was plot there was story. Story was the narration of evens in the sequence that they happened. Plot is story that has a pattern of action and reaction. Plot is more than just a chronicle of events. The listener asks a different question: “Why does this happen?” (Tobias).

Conflict

The basis of fiction is conflict.

All good plots come from well-orchestrated characters pitted against one another in a conflict of wills (Sol Stein).

Ideally, conflict should be a combination of internal and external conflict that drives both the external plot and the internal character arc:

We expect events to affect the main character in such a way that they force a change in his personality. Your main character should be a different person at the end of the book than at the beginning (Tobias).

Conflict produces character growth in real life—and in fiction. Testing our characters is the only way they can change and grow, and believable character change makes compelling fiction. This is a biblical principle:

We also rejoice in our sufferings, because we know that suffering produces perseverance, perseverance, character; and character, hope. And hope does not disappoint us. (Romans 5:3-5)

A good plot has a combination of fast-paced scenes and slower-paced scenes. But there also need to be ups and downs in the plot. It can’t all be conflict, with the situation getting worse and worse for the protagonist, or the reader can start to find the book tiring (the opposite situation is a complete lack of conflict, which the reader is likely to find boring).

In order to be good to their readers, authors have to be willing to be pretty nasty to their characters. One of the first things any novelist learns is to raise the stakes. Think of the worst possible thing that could happen to the character, then make it worse (KM Weiland)

Equally, the reader needs to see some minor victories so they can believe the protagonist will triumph over the odds.

Structure

Novels need a structure to support the story . As a reader, I find it more enjoyable to read a novel with some editing errors but a solid plot and structure than an error-free manuscript with a plot that doesn’t engage me. When I’m reading for pleasure, I don’t necessarily notice the structure of the book, whether it exactly follows a standard three-act structure. What I notice is places where the plot begins to drag:

If a film or book seems to drag, it’s usually because it is off structurally (James Scott Bell).

Ronald Tobias describes the classic structure:

The beginning, commonly called the setup, is the initial action of the situation, presented to us as a problem that must be solved. The beginning defines your characters and the wants of your major character. Aristotle says a character wants either happiness or misery. This want (or need) is called intent.

Once you’ve established the intent of your character(s), the story goes into the second phase, which Aristotle called the rising action. The character pursues her goal. The action clearly grows out of what happened in the beginning. Cause, now effect. But the protagonist runs into problems that keep her from successfully completing [her] intention … reversals. Reversals cause tension and conflict because they alter the path the protagonist must take to get to her intended goal.

The final stage is the end, the logical outcome of the events in the first two phases. Everything—who, what and where—is explained, and everything makes sense. (Tobias)

This is commonly referred to as the three-act structure, and will be the subject of a later post. Next week we will examine conflict in more detail using the GMC method.